Mono path[0] = 'C:/Users/nelso/Desktop/simpatia_ggj VFinale/Simpatia_Data/Managed'
Mono path[1] = 'C:/Users/nelso/Desktop/simpatia_ggj VFinale/Simpatia_Data/Mono'
Mono config path = 'C:/Users/nelso/Desktop/simpatia_ggj VFinale/Simpatia_Data/Mono/etc'
PlayerConnection initialized from C:/Users/nelso/Desktop/simpatia_ggj VFinale/Simpatia_Data (debug = 0)
PlayerConnection initialized network socket : 0.0.0.0 55042
Multi-casting "[IP] 10.94.33.1 [Port] 55042 [Flags] 3 [Guid] 4212464109 [EditorId] 3313322997 [Version] 1048832 [Id] WindowsPlayer(DESKTOP-5P72I6D) [Debug] 1" to [225.0.0.222:54997]...
Waiting for connection from host on [10.94.33.1:55042]...
Timed out. Continuing without host connection.
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56109
PlayerConnection already initialized - listening to [10.94.33.1:55042]
Initialize engine version: 5.3.2f1 (e87ab445ead0)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim64.dll 10.18.15.4248]
    Renderer: Intel(R) HD Graphics Family
    Vendor:   Intel
    VRAM:     2141 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.539 seconds
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\nelso\Desktop\simpatia_ggj VFinale\Simpatia_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 20.287802 ms
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 31.270761 ms
System memory in use before: 22.8 MB.
System memory in use after: 22.8 MB.

Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 189.
Total: 0.194220 ms (FindLiveObjects: 0.021316 ms CreateObjectMapping: 0.012237 ms MarkObjects: 0.150797 ms  DeleteObjects: 0.009079 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.783989 ms
System memory in use before: 23.9 MB.
System memory in use after: 23.9 MB.

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 414.
Total: 0.318569 ms (FindLiveObjects: 0.028817 ms CreateObjectMapping: 0.015790 ms MarkObjects: 0.230538 ms  DeleteObjects: 0.042239 ms)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.640692 ms
System memory in use before: 23.1 MB.
System memory in use after: 23.1 MB.

Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 192.
Total: 0.367914 ms (FindLiveObjects: 0.020527 ms CreateObjectMapping: 0.009868 ms MarkObjects: 0.210406 ms  DeleteObjects: 0.125927 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.474499 ms
System memory in use before: 20.6 MB.
System memory in use after: 20.6 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 192.
Total: 0.174088 ms (FindLiveObjects: 0.012632 ms CreateObjectMapping: 0.006316 ms MarkObjects: 0.146455 ms  DeleteObjects: 0.007105 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.556608 ms
System memory in use before: 24.1 MB.
System memory in use after: 24.1 MB.

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 414.
Total: 0.228959 ms (FindLiveObjects: 0.016579 ms CreateObjectMapping: 0.010658 ms MarkObjects: 0.168561 ms  DeleteObjects: 0.032764 ms)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

0
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.883863 ms
System memory in use before: 23.1 MB.
System memory in use after: 23.1 MB.

Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 188.
Total: 0.353308 ms (FindLiveObjects: 0.020922 ms CreateObjectMapping: 0.015000 ms MarkObjects: 0.188299 ms  DeleteObjects: 0.128296 ms)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.562925 ms
System memory in use before: 20.6 MB.
System memory in use after: 20.6 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 192.
Total: 0.219485 ms (FindLiveObjects: 0.017369 ms CreateObjectMapping: 0.006710 ms MarkObjects: 0.186720 ms  DeleteObjects: 0.007895 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.554635 ms
System memory in use before: 24.1 MB.
System memory in use after: 24.1 MB.

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 414.
Total: 0.281857 ms (FindLiveObjects: 0.025264 ms CreateObjectMapping: 0.010658 ms MarkObjects: 0.208827 ms  DeleteObjects: 0.035922 ms)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

2
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

1
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Player:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Player.cs:31)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

MEO
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:Log(Object)
UnityEngine.MonoBehaviour:print(Object) (at C:\buildslave\unity\build\artifacts\generated\common\runtime\UnityEngineMonoBehaviourBindings.gen.cs:106)
Objeto:OnCollisionEnter2D(Collision2D) (at C:\Users\nelso\Desktop\simpatia_ggj VFinale\Assets\Scripts\Objeto.cs:34)
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineMonoBehaviourBindings.gen.cs Line: 106)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.607532 ms
System memory in use before: 23.2 MB.
System memory in use after: 23.1 MB.

Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 192.
Total: 0.372256 ms (FindLiveObjects: 0.020527 ms CreateObjectMapping: 0.010658 ms MarkObjects: 0.192247 ms  DeleteObjects: 0.147639 ms)

Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.688458 ms
System memory in use before: 23.0 MB.
System memory in use after: 23.0 MB.

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 199.
Total: 0.210406 ms (FindLiveObjects: 0.017369 ms CreateObjectMapping: 0.006710 ms MarkObjects: 0.176851 ms  DeleteObjects: 0.008289 ms)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 1650 -> priority: 1 
